Commentators are warning of the dangers of the wildly popular game when used on mobile devices for business. But instead of worrying about Pokémon Go, you should have an enforceable policy in place for all apps.
Summer is the best time for infosec professionals in institutions of higher education to focus on cybersecurity projects: baselining and inventorying, planning regular scans, and implementing new procedures.
Although penetration testing might be viewed as one of the more glamorous jobs in cybersecurity – think of Tom Cruise in Mission Impossible hacking into a CIA computer while dangling horizontally from cables in a heavily protected room – it might come…
The market for cyber insurance is growing, but this industry has not yet reached the critical mass needed to reform how we protect our information infrastructures.
Vulnerability management is an essential part of government cybersecurity. It requires not only continuous monitoring and visibility to spot vulnerabilities, but also the context needed to prioritize vulnerabilities based on risk so agencies can take effective action to eliminate, patch or mitigate.
And as more people begin playing games and becoming familiar with the pillars of gaming, gamification projects will also pick up more players. Government agencies should make sure to stay on point with this trend. A good gamification project can enable them…
NIST is asking industry to help develop a solution to help ensure the integrity of data after a breach or other incident. The effort is being undertaken at NIST’s National Cybersecurity Center of Excellence.
Now two years old, the Cybersecurity Framework will get a few tweaks from NIST, but the community is generally happy with guidelines for securing the nation’s critical infrastructure. Information sharing remains a problem area, however.